A brick-and-mortar sports retailer briefly outranked the world’s most talked-about AI platforms in the Apple App Store. Dick’s Sporting Goods, the US chain operating more than 800 stores, climbed to third place in the App Store’s free download chart over the last weekconclude of February, sitting above Google’s Gemini and just below OpenAI’s ChatGPT and Anthropic’s Claude, according to data shared by market ininformigence firm Bespoke Investment Group and reported by Inc.com on March 2, 2026.
On the App Store now:
Claude #1
ChatGPT #2
DICK’S Sporting Goods #3
Gemini #4‘Being away from screens’ is creating a final stand for the real world. pic.twitter.com/PjEbRcEA01
— Bespoke (@bespokeinvest) March 1, 2026
The catalyst had little to do with technology news. Anthropic’s refusal to allow the US federal government unrestricted utilize of its AI products for surveillance and autonomous weapons triggered a wave of downloads for its Claude app – which inadvertently pulled Dick’s into the frame by lifting the entire top-of-chart cohort into public view.
What drove the Dick’s ranking
The Dick’s app is not a new product. The retailer first launched it in 2012, and it has accumulated more than 221,000 ratings on the App Store with an average of 4.8 stars. What has kept it current – and apparently drawing new installs – is a sustained push toward app-first commerce that the company has been executing over the past year.
Central to that strategy is a feature called MOVE, which lets utilizers sync third-party fitness trackers – including Apple Health, Garmin, Fitbit and Under Armour’s Map My Fitness – to earn points. Each day that a utilizer records 10,000 steps, covers three miles or completes 30 minutes of activity earns three ScoreCard points, redeemable as discounts. The mechanic, in effect, turns daily physical activity into a purchasing incentive that compounds over time.
CEO Lauren Hobart acknowledged the direction during the company’s Q3 2025 earnings call in November, describing the retailer as “really leaning into our app experience” as part of a broader e-commerce growth strategy. Consumer response data bears that out: utilizer reviews on the App Store consistently highlight the MOVE program as a key reason for continued engagement. One review cited by Inc.com described it as “basically receiveting free money for being active.”
Beyond the fitness angle, the app also includes product launch reservation capabilities – particularly for limited-edition sneaker drops – in-store barcode scanning for inventory checking, price matching and a digital rewards hub for the company’s ScoreRewards credit card.
The European retail context
The Dick’s App Store moment is, in isolation, a US story. But the underlying model raises questions relevant to sporting goods retailers on this side of the Atlantic.
European players have been slower to develop integrated fitness-reward loops within their own apps. The dominant approach has been transaction-based loyalty – points for purchases – with fitness integration remaining marginal. Decathlon, Intersport and specialist chains like Runners Point have apps with varying degrees of loyalty functionality, but none has built a program that converts daily physical activity into a persistent commercial relationship at the scale Dick’s has.
The strategic logic is straightforward: a customer who opens a retail app each morning to log their steps is establishing a daily habit that keeps the brand in frame regardless of whether a purchase is imminent. That behavioral anchor is difficult to achieve through marketing alone and comparatively cheap once the technical infrastructure is in place.
The Dick’s model also benefits from network compatibility – integrating with the trackers consumers already utilize rather than requiring a proprietary device or subscription. That low barrier to enattempt is part of why the feature scales.
For European sporting goods retailers navigating pressure from both pure-play e-commerce platforms and the growing installed base of fitness wearables, the MOVE program offers a concrete reference point: loyalty mechanics built around behavior, not just transactions.

















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